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Yeah I get that, although I feel like the preview looks rather monochrome since the palette has only brown shades on it.
Oh yeah there is. I forgot to take that away in one frame. Thank you, I'll fix it.
I agree overall there could be a bit more movement in everything. a slight movement in the face or scarf could also be nice. I actually just ran out of time on this one so I cut corners a bit ^^;
I rather like the skin shadow and eye colours in the preview, the whole thing feels more unified than the full version xP
In the full version, there's a splotch of colour that appears for one frame on her shoulder, what is that?
I think the chest reads fine, but I could have the bottom of the jacket move a little when the breasts pull it up, so it reads like the jacket is one object.
I think the belt could use a little bit of bounce, since it doesn't seem attached to anything. Similarly, I think a bit of motion in her fringe, even if it's just some pixel shifts in the highlights, would also help. Her fringe looks very solid compared to the rest of her hair.
Mhh you're right, especially the way the end of the jacket is stiff might make it a little ambiguous as to what it is. I think the best way to solve this might be by actually animating the jacket a tiny bit to give it the feeling of fabric
I maybe woud add something to make easier to know that the and of the jacket(?) and the breast are not the same thing. Like and highlight on the breast or a dark line on the end of the jeckat.
Just my observation.
Good work!