You are right, there are 10 colors. I rechecked it in aseprite. Thanks for pointing that out.
BTW, by saying 5 hours I didn't mean it took me long:) I meant it was very quick - 5 minutes per 1 Arnold is quite fast;)
PS. I'm not sure why it is not parenting my replies to your posts.
If you don't click "Reply", I won't know that you responded to me. It's good that I happened to check xP
Even though this took you a while, it's still very rough-looking and needs clean-up. It's not likely to be accepted as-is, because it lacks the pixel-level polish that's expected of a pixel art piece. The animation looks good, but the messiness is holding this piece back from looking great.
By the way, this piece is 10 colours, not 8. One of them is pure black that seems to replace the dark grey in some spots for a few frames. Fixing that, this piece would be 9 colours (3 for Conan, 6 for the background). Looks like you forgot to count one.
Hi,
Thanks for your comment! To clear some things up - this work is actually quite far from automatic;) I did it to test new software (and it actually is my 3rd rotoscopy). The way I did it was to get the footage from YouTube into VPlayer. Then I randomly selected frames at 1-5 frame intervals (without the possibility of going back). Then I painted on base color and shadow.
Pixels and some shapes, as you rightly pointed out, are sometimes erratic due to the fact that this was not a very precise work (4 hours per 45 frames) and the fact that I only went forward with frames. So every time the footage went too far I had to improvise the shapes rather quickly.
When all frames were ready, the irregular framerate I described above required me to set different frame durations for each frame in Aseprite to avoid unnatural motion (without it the animation would speed up and slow down randomly). The background (not rotoscoped) and tuning took me another hour so the final work was 5 hours.
Best regards
Paul
The pixel work here is very rough, like you did a very rough (perhaps even automatic) reduction to your chosen colours, but didn't refine it from there. There are isolated single pixels creating noise, some easy-to-fix jagged edges, and some very strange inconsistencies in the colour boundaries from frame to frame. His hands vary from looking pretty good to being barely-readable from frame to frame, too.
Rotoscoping is a good way to start an animation, but it doesn't get you anywhere near a finishing xP
(Also, rotoscoping works that you don't have the rights to is often frowned upon, so be ready for that.)
The reply thing worked this time xP
And whoops, I didn't do the math, sorry! Just saw 4-5 hours and thought "yeah, that's a hefty time input." That is pretty quick! All the more reason to put more work in ;D