Into The Rift - The Brute

Into The Rift - The Brute

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Into The Rift - The Brute

Title: Into The Rift - The Brute
Pixel Artist: Weston  (Level 5 Detective :: 3879 points)
Posted: 9/14/2017 17:56
Statistics:  13 comments    17 faves    0 avatars

From Into The Rift, a metroidvania I'm workin' on.


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karakenio (Level 3 Private Eye) @ 7/29/2019 22:15

Bravo. is it ready?

Julius Cesarius (Level 3 Chief) @ 3/11/2019 12:43

Amazing work :)

Ed Cetera (Level 2 Peon) @ 9/18/2017 21:33

haha Yeah, it doesn't get better than that. You're welcome.

DexRunner (Level 7 Sheriff) @ 9/18/2017 20:07

I might be able to swing that request.  I have a friend that is trying to learn Sax that would be the perfect charicature for that!  Ray "V" and his incredible Thunder lips. 

Weston (Level 5 Detective) @ 9/18/2017 18:55

Woah, a perfect Brawny Brute score, thanks, Ed!

Weston (Level 5 Detective) @ 9/18/2017 18:54

I dig your music game idea. Rockability Jack is a great start. A music brawler where some 'killer' riffs knock people around sounds awesome. I'd like to request a saxaphone player!

Weston (Level 5 Detective) @ 9/18/2017 18:51

Thank you Gooey! I agree with your feedback. The reaction by the Brute is just forming..I want him to dip significantly when you jump on him, then pop up. If you can jump right when he pops up, then you get an extra boost in your jump. I also want more movement on his upswing. And I think it would be fun if he looks up when you jump.

Thanks for the feedback!

Ed Cetera (Level 2 Peon) @ 9/18/2017 18:44

Sounds like a cool game.

Ed Cetera (Level 2 Peon) @ 9/18/2017 18:44


I give it five brawny brutes out five!

DexRunner (Level 7 Sheriff) @ 9/17/2017 10:47

You're welcome!  Thank you for thanking me. 

That makes a lot of sense now given the context!  I really like that idea.  My guitar character was created with the idea that I could make a game that's theme was nonviolent.  I'm not saying you won't have some blood and guts or at the least some beat-em-up style brawls, but I like the idea that a game doesn't have to rely on a shock factor of some kind in order to be compelling.  I look forward to your next mock-up. 

GooeyGuru (Level 3 Enforcer) @ 9/16/2017 03:02

This is amazing, well, all your work for the game seems amazing, specially the running and jumping, such great work! 

However, I think the animation when the main jumps on the brute feels super weird, the baddy should contract a little bit more but he just stands still while someone is using him as a trampoline  

Weston (Level 5 Detective) @ 9/15/2017 20:25

Hey Dex, thank you very much!

This is a mock-up. But the only thing missing is the combat logic for the brute. Everything else is working.

Thanks for the feedback. So the spearman isn't actually dead. You only knock people out in the game, they pop back up a couple of minutes later. Ultimately the goal is to win them over to your side. They even get individual names after a while : )

DexRunner (Level 7 Sheriff) @ 9/15/2017 19:33

Please tell me this is actual gameplay.   

Very VERY cool!  The only input I have is that it's always a nice touch to keep the game screen clean by making dead enemies disappear somehow.  I expected the spearman to flash a few times and disappear.  Surely it's just a personal touch.  I just thought you'd appreciate the suggestion. 

Keep up your AMAZING work! 

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