Back to the basics!
This challenge was pretty amazing. To me, it's not just about pixeling when it's at this level. It's about stretching your ideas to a point where you can fit something big into a small space. I'm not sure I accomplished that, but I promise that an idea that both ment something to me AND could stand out against the norm was much more difficult to find than I anticipated when I read the contest specifications. I thought about what I've been wanting to create for awhile and what those that frequent the gallery would like to see. The most obvious was going to be that barbarian-warrior-type, but I wanted to switch it up with a Kung-Fu Mantis. I hope I got some of it right.
I decided to focus more on the idea and the pixels than worry about a pallette, so I just used a limited NES pallette. Using half (not including transparency) of the allowed colors, I figured it might give the piece a retro look and, being so small of a canvas (he looks best zoomed 2x btw ), could give the impression that the Mantis could be a sprite in a game that's ment to be. I'd love to make a mockup with this guy and a few extra attack animations thrown in. We'll see. This already didn't get as much attention as I would've liked to give it.
Hopefully you enjoy! Let me know anything you like specifically (or don't like for that matter :D) so I can keep improving. Thanks and see you next time! :0)