If it was from a game designer's perspective, I see why you'd do that intentionally. If you want to shift the viewer's focus to the bomb, it'd be logical to make it stand out like that. The same could apply for film too.
It was an active choice to only give one frame to the wrap-back around, specifically to irk. there was a ninth frame in there that I deleted. Did it irk? Thank you for enjoying!
I noticed the fuse of the bomb is skipping quite some distance when it's behind the main body and is no longer visible. I suggest you try giving it some time behind it as well. Sorry if I'm hard to follow.
As for the explosion...I got nothing. I believe it looks nice, good job with that!
Much focus. So logic.
Is: tiny bomb.