Haha NoeL, I was gonna say the same thing!
Very good work here.
Really solid pixeling, I actually love the trees, and lack the knowledge/skill to critique the lighting on them.
The only thing that really sticks out to me is the stone/rock wall tiles, specifically the transition from the middle to the top edge bordering the grass. On the tiles that transition from the wall to the grass, you have vertical rock formations with hard vertical lines, which are pixeled well, but the transition to the middle rock tiles throws me a bit. I feel this is due to the flow of the middle and bottom rock tiles being more of a horizontal rock shape. Don't get me wrong, both aspects are pixeled expertly and look great, it's just the transition from vertical shaped rocks to horizontal shaped rocks that throws me. But it would be hard to transition the borders to a more horizontal shape due to the other border tiles around the cliff.
Was going to mention the blue secondary light source is a bit off in comparison to the environment. Still though, it's clean and well done
Wow everyone said about trees backlight. Thanks for the feed back, I will fix it!
Really lovely work on the grass tiles and the flowers! I like this tileset quite a bit :)
I think everything looks fine, even the trees! But maybe that's just because there's water nearby. The trees might not work in an open field though. I'd have to see.
Very good overall.
I think the blue backlight might look better if the cliffs were also lit by it.
I found that a little odd aswell, just sticks out to me.
It looks really nice, but the backlight on the trees don't seem to come from anywhere. It's just there.
This is extremely well pixelled, though rather "classic" in design.
The pines however would need a thinner trunk...
I like the deep blue shadow on these tree