![]() |
|
Well done! The movements flow nicely and they look pretty much like a HEMA training :)
By the way, I am very interested in medieval fencing moves and manuals.
Looks a lot more natural with that head movement, great job!
Good points, thanks. I've added head movement now, and idle time at the positions that are labeled.
The animations look good! Very smooth and snappy. The sword smears in particular are very nice despite their simplicity, I should study them o:
A couple of minor critiques:
- Seconding aiat_gamer that some head motion would be good, even if just when transitioning between guards. Fighters keep their eyes on their opponent, but that doesn't mean they keep their whole head stationary.
- Some short breaks between the different breaks would help each one read better, and give the viewer time to take in what they're seeing and read the labels. A continuous stream like this would be great in a full fight scene, but as something with labels demonstrating different moves, I think it's better to have breaks.
Looks good, but it would be much better if the head turned a bit during slashes.
So cool.