"What is this, a Metroidvania for ants?!"
Thought I'd try making a map of my WIP game for the challenge. I only have a vague chart of the game and haven't built the levels yet, so this turned into an exercise in fitting all the areas together spatially, and trying to clearly indicate the spots where each of the player's abilities is required. The map isn't to scale and different areas have different levels of detail/accuracy, but I think it's still pretty usable as an in-game map. Of course, by the time I finish my game, the world structure will probably not look anything like this.
(The thumbnail uses an extra 11th colour, but the main piece uses 10.)