16x16 Food Sprites

16x16 Food Sprites

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Pixel Art Details

16x16 Food Sprites

Title: 16x16 Food Sprites
Pixel Artist: Howl  (Level 2 Quiet One :: 595 points)
Posted: 1/13/2019 21:28
Statistics:  9 comments    17 faves    0 avatars

A small collection of sprites I've made for the game "Fun-Gi Cafe!". 


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miraviel (Level 2 Petty Officer) @ 3/14/2019 13:18

I used a few of these as reference, they have incredibly well-done bases. :)

Gecimen (Level 11 Master Assassin) @ 1/19/2019 01:23

No of course not. You don't even have to do pixel art at all. But if you are doing pixel art, one of its two most prominent features is the use of a limited palette (the other one being manual pixel placement). If you had worked with a limited palette, you'd understand how it affects your art dramatically.

Zanderstorm (Level 2 Hired Gun) @ 1/17/2019 14:17

That's a style choice and not something you have to follow

Gecimen (Level 11 Master Assassin) @ 1/17/2019 08:08

That's... really not how palettes work. When you make a sprite set for a game you especially try to reuse the same colors for consistency.

Zanderstorm (Level 2 Hired Gun) @ 1/16/2019 12:16

278 colors between 29 sprites, that averages out to about 9 colors per sprite, if you know what you're doing then that's alright for a palette.

Stellar work btw Howl

UltimoGames (Level 6 Made) @ 1/16/2019 05:30

I don't really care for color limitations, as long as it looks good! But it sure would be interesting to see a version of this with a limited color palette. Just to compare. I like these food sprites! 

Theoden (Level 7 Sheriff) @ 1/15/2019 14:58

This would benefit a lot from a palette management.

Howl (Level 2 Quiet One) @ 1/14/2019 10:24

I didn't use a palette for this so even though the colours look similar across different sprites they're all independently selected (i.e. the AA, highlights, e.c.t.) 

Gecimen (Level 11 Master Assassin) @ 1/14/2019 08:57

278 colors seem way too much for this small piece. Can you check out what's up?

Related & Tags

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