I'm working on a game where you play as an icon and the idea is to be able to shift between 16 x 16 to 32 x 32, kinda like when Mario gets a mushroom but whenever you want. Being bigger means you can store more data but you'll also be slower and won't fit into small spaces. Then I thought, what if you could do the same to the terrain.
The design is based on Windows 95.
You can play an engine demo here: https://gamejolt.com/games/icons-registry-cleaner/16017
I wrote a bunch of fan fiction about it, back story here:
https://www.deviantart.com/wrim/art/Higgs-Boson-806621872
There's more bits and bytes in my DeviantArt gallery. |