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Excelent work.
In comparison to other animations of same sprite of this character you use different canvas? I'm asking this because the character seems fit in a small res, but you need to enlarve for attack animation?
In an artist's perspective, the details can use more refining and polish, but in a game developer's perspective, the animation is pretty solid and pulled off quite efficiently. I'd say it works! I'm just going to shamefully compare your art piece to Dark Souls - my favorite series.
@imonk Thanks! I wish i could do more polish, but we were pretty tough at deadlines and considering amount of frames in a whole sheet (around 700 frames) i'm afraid that it'd took an ages! :D So it's true, it's kinda works at least and I'm happy with it! :) Make sure to follow dev's on twitter if you're interested, it's kinda simmilar setting as DS series!
@tecnologgamer Nope! The whole sheet was made in a big canvas to keep things in a single aseprite file! Thanks for kind of words!