Lineart from old pixelation fighting sprite lineart/coloring collaborative thread. I think the lineart creator might be around here -- remind me who you are and I'll credit you here. Personally this doesn't stand out to me, it's mainly just uniformly slickly rendered. Submitted mainly for the completeness of my gallery here, and the merits of big shiny weapons :)
EDIT: It was colored with the commonalities of Amiga demoscene picture styles in mind. EDIT2: fixed the blades.
Discussion
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Demoscene style is really what I mean, though I suspect even round here that wouldn't enlighten many people. (and also, it wasn't exclusive to demoscene.. the bitmap brothers did games in the kind of graphical style I meant, at least.. (who did turrican 2? that has the style too))
Stormlord? haha, I dunno if it's flattening or not to have this pic compared to some of the suggestive artwork of females included therein. Stylewise, sure.
Haha, I remember this drawing well; it's as absurd now as it was then.
Well, I appreciate your limited colour approach and the use of two main gradients for everything (with some nice colour sharing there). I wouldn't quite call it "amiga style" since I'm not certain such a thing exists, but it does remind me of a game like Stormlord, both in content and execution.
yeah, I agree -- though it's not a lance.. exactly what it is doesn't occur to me; it could be one of (naginata, halberd -- wait, isn't a halberd more vicious-looking?)
I redid it -- two years of added skill later, it's trivial to vastly improve it. I was trying to make things smooth rather than apt -- I recall I had a demoscene craze at the time. Already fixed the one you meant locally. the other one's too soft too, so I'll update when I've fixed that too.
Man, isn't this lineart nostalgic? XD Even I colored it once! Nice shading and pallete, still, I think her upper bikini should be tied more below her back; and the lance tip could have a better shading, the way it is does not show a correct shape for such weapon.
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