Refinery tiles

Refinery tiles

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Pixel Art Details

Refinery tiles

Title: Refinery tiles
Pixel Artist: Mathias  (Level 6 Garbage :: 18865 points)
Posted: 5/15/2020 04:59
Palette: 100 colors
Statistics:  19 comments    62 faves    0 avatars

Trying my hand at a little tilemapping.

Top Pixel Art - May 2020 (#6)Top Pixel Art - May 2020 (#6)


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Mathias (Level 6 Garbage) @ 12/8/2021 22:05

That's about the highest compliment you can give me, and simultaneously an insult to Helm haha.

Totally agree on the waterfall animation, the upward motion impression you get from parts of it is really weird and needs fixed.

ptoing (Level 7 Cuttlefish) @ 12/8/2021 01:56

Looks great, very reminiscent of old Helm stuff in a way, esp colours.
The waterfall looks cool but has some weird optical illusion of parts of it going upward.

Ghostbrain (Level 3 Hatchikyu) @ 6/23/2020 20:49

No, This is crazay!

Decroded (Level 2 Kukyu) @ 6/21/2020 11:32

yo this shnitzel is the bomb!

Grandero (Level 2 Flatfoot) @ 5/30/2020 20:08

This is so beautiful <3 well done.

Mathias (Level 6 Garbage) @ 5/29/2020 03:24

@Jabberwock Yeah man, knock yourself out.

Jabberwock (Level 3 Hatchet Man) @ 5/27/2020 08:44

It looks just gorgeous, especially waterfalls.
May I try to make a platformer level with these tiles?

Ubisavis (Level 6 Made) @ 5/22/2020 03:35

ohh boiii that masterpiece

Veli (Level 4 Ensign) @ 5/20/2020 07:11

Aight, I'm gonna save this for reference >_>

Delicious (Level 10 Capo) @ 5/19/2020 14:27

Glorius! The fans and waterfall animations are so smooth

Gunpog (Level 3 Game Boy) @ 5/19/2020 07:51

Awesome stuff, the water is mesmerizing.

Mathias (Level 6 Garbage) @ 5/19/2020 00:28

@DrSlouch Good to hear - they took a while. The waterfall tiles were all done by hand, 8 frames.

The fans however were animated with a tween in Photoshop first, then taken into Pro Motion NG, recolored and cleaned up. I find creating smooth pixel art rotation by hand nearly impossible. Whenever I try, I always wish I'd just used a transform as a base so this time I went ahead and did that.

Mathias (Level 6 Garbage) @ 5/19/2020 00:24

@Jinn Funny you say that, I referenced older Metroid tiles heavily while working on this tileset. Back in the NES days, Metroid 1 acheived such a unique weird vibe with its environments. I love the Metroid 1 tiles.

Mathias (Level 6 Garbage) @ 5/19/2020 00:22

@Christoballs Cool, thanks - good to be back in pixel town. Got a bunch of stuff planned. We shall see . . .

Mathias (Level 6 Garbage) @ 5/19/2020 00:20

@IllusionOfMana Thonk! I find it doesn't take much to up the immersiveness of your environments if you can convince yourself to take a little extra time and invest in a few decent animations to bring things to life.

DrSlouch (Level 6 Yonkyu) @ 5/18/2020 06:03

You did a very good job making the fan and water animations very smooth.

Jinn (Level 11 Cthulhu (The Call of Cthulhu)) @ 5/15/2020 20:54

I so want a Metroid game with this kind of detail <3 

Christoballs (Level 7 Neanderthal) @ 5/15/2020 13:07

Great to see more work from you, Mathias

IllusionOfMana (Level 10 Operative) @ 5/15/2020 07:59

Amazing work, love the level of detail you went into the water and fan animations.

Related & Tags

Refinery tiles avatars, Refinery tiles icons, Refinery tiles pixel art, Refinery tiles forum avatars, Refinery tiles AOL Buddy Icons

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