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all of the textures looks great here! the single variety of stone tile stays subtle enough to fill the space but not be distracting.
one thing I did notice - the shadow of the table is cast straight down, whereas the cabinet casts one to the side. in a mockup like this I doubt it matters too much, but just wanted to point it out. looking forward to seeing more!
Im glad you like it, yeah I just threw the shadows in haphazardly there will end up being a lighting system in the game to help with this though haha.