Since I got my previous piece of Dungeons and Dragons fan-pixelart finished the gears kinda started rolling and I made a second piece using most of the work I had already done for the UI as a base.
This time it's a dungeon crawling view, where you would navigate mostly during the game and when enemies would appear the screen would transition to the isometric battle map view.
It is still based on the D&D campaign I played with my colleagues. This was quite close to the end of the campaign, when our party descended into the depths of the dwarven kingdom of Illefarn, where revolution had taken place. The mountain was now ruled by a clan devoted to the flaming giant god Surtur and most of the enemies were fire based things. So fun to play with my mostly fire-based wizard, when most of the enemies are immune to half of your spells :) |
Man, really awesome piece and serious skill with that tiny little environment on the top right. It's unbelievable how well that reads given the space!