There are the 16 bit versions of the Millie and Molly graphics that were developed for the recent release of the game on Android, iOS, MacOS and Windows. The player spites use a set of 16 colours with the tile graphics (and the dirt sprites) use a different set of 16 colours. The logo again has a different palette and the shadows make use of alpha transparency at 3 levels (opaque, semi-opaque and transparent). A major change from the c64 version is a doubling in the number of animation frames throughout.
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I finally got around to purchasing this over the weekend, and have been switching back and forth between both styles. Both variants are really enjoyable!
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Thanks, I tried to keep a really tight match between the two.