portrait - commission 16 col (atari ST)

portrait - commission 16 col (atari ST)

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Pixel Art Details

portrait - commission 16 col (atari ST)



user
Title: portrait - commission 16 col (atari ST)
Pixel Artist: jok  (Level 11 Master Assassin :: 35771 points)
Posted: 12/30/2020 00:52
Palette: 16 colors
Statistics:  9 comments    14 faves    0 avatars

As in title:

pixelart portrait - commission

16 col (strict atari ST palette)

180x180px

grafx2

deluxe paint 3 (on atari)

aseprite

well, long time I was absent here - so maybe I will start with:

I hope you all had great christmas ppl :)

and happy new year everyone!

j.

Discussion

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user
jok (Level 11 Master Assassin) @ 12/31/2020 01:39

@Janinhus: Thank you kindly! 


user
jok (Level 11 Master Assassin) @ 12/31/2020 01:36

@Hapiel: Thanks man! 


user
Quiara (Level 6 Garbage) @ 12/30/2020 15:41

All the cool oldsters coming out at the end of 2020... if y'all stick around 2021 is gonna be the best year ever!


user
Hapiel (Level 11 Bonsai) @ 12/30/2020 14:24

Pretty cool piece jok!


user
Janinhus (Level 5 Werewolf) @ 12/30/2020 13:07

oh my... this is just superb!


user
jok (Level 11 Master Assassin) @ 12/30/2020 06:02

@DawnBringer: Thanks! - Well I usually work in Grafix2 when it comes to limited palettes. With Atari ST it's easy - color pool is reduced from 16M to 512. (8 steps for RGB channel)

In aseprite I work with 'normal' 8bit PA - so when palette is fixed it's sometimes more convinient to tweak some parts - or just dig into pixeling with other works open on different tabs.

And if I have opportunity I always do tests on real machine (or at least on emu) to see if evertyhing works as planned. It pays off :)

no magic there ;)


user
jok (Level 11 Master Assassin) @ 12/30/2020 05:52

@Theoden: Thank you very much Theoden!

really appreciated :)


user
DawnBringer (Level 10 Pixel artist) @ 12/30/2020 05:12

Neat! How come you use 3 programs (other than using DPIII on Atari to make sure it looks right)?


user
Theoden (Level 11 Special Agent) @ 12/30/2020 04:55

Excellent work and details as always Jok!
Very impressive.


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