Isometric Environments

Isometric Environments

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Isometric Environments

Title: Isometric Environments
Pixel Artist: Trick17  (Level 8 Venus fly trap :: 16301 points)
Posted: 1/1/2021 13:53
Statistics:  25 comments    85 faves    0 avatars

Some isometric environment mockups with characters, most of my personal work from 2020. I started these to try something new, initialy as a test for a new workflow. I found myself liking it more and more, maybe I will continue this series and start some engine tests. But I'm not a coder and don't want to dive to deep into that.

Top Pixel Art - January 2021 (#4)Top Pixel Art - January 2021 (#4)


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Xenero (Level 4 Gas Giant) @ 6/2/2022 21:34


1 5L0WLY G0T M0R3 3NGR0553D 1NT0 TH15,

4ND N0W W4NT T0 KN0W M0R3.

binderbear (Level 5 NES) @ 2/21/2021 21:38

Just spectacular and a really sensitive use of color. 

Gravista (Level 2 Flatfoot) @ 2/7/2021 19:44

Just amazed by this. So polished and satisfying. Such a sense of volume and lighting, with such an economical palette... wow.

Gecimen (Level 11 Sphinx) @ 1/23/2021 02:50

If what you need is ideas, it's easy. I always thought of a system where you play combats as tactical like old Fallout or Divinity type turn based combat - but with a twist. The turns are not like player - enemy but rather like JRPG with characters get their turn when their initiative bar is filled.

Trick17 (Level 8 Venus fly trap) @ 1/20/2021 05:12

@SteveM: Thanks for your thoughts. As one can the in the timelaps (probably) most of the textures are reuseable and even most of the details. It's similar to your good insight on how metal slug did some of the details.

Trick17 (Level 8 Venus fly trap) @ 1/20/2021 05:09

@Mirre: Thanks a lot, that was my goal: The look and feel of a real game. Just HUDs are missing, maybe. But depends on the overall gameplay.

Trick17 (Level 8 Venus fly trap) @ 1/20/2021 05:07

@Phil: Thanks! I tried to get a good sense between details and reusable elements.

Trick17 (Level 8 Venus fly trap) @ 1/20/2021 05:06

Thanks for all the comments!

@Gecimen: Yeah, that is also my concern and probably the reason very few isometric RPGs exist in the first place. I don't have any ideas for battle of puzzle mechanics right now, but we'll see.

StevenM (Level 6 GBC) @ 1/19/2021 18:55

I saw the timelapse .gif for the last screenshot on your Twitter. I've done a bunch of backgrounds before but it's always helpful seeing how other people get into the mindset of making their own. I'll probably keep a copy of this collage of screens somewhere in my 'pixelart inspiration' folder for decades to come. The third screen in particular is real refreshing somehow, looking at all the indents and erosion in the rock. I'm reminded of ptoing's tweets on Metal Slug and discolouration of graphics for suggesting extra detail, or how Metal Slug in general has a lot of nicks and cracks on buildings, slanted objects, just lots of layers of material overall. If you make a base structure or object you can reuse it willy-nilly and add different fractures or oddities to each one, and suggest a living breathing world without driving yourself crazy with meticulous separation of [metaphorical] snowflakes.

Sorry I haven't got much to offer in terms of critique.

AlanDrake (Level 3 Private Eye) @ 1/10/2021 09:09

Good stuff and excellent choice of colors

Mirre (Level 8 Jellyfish) @ 1/9/2021 16:37

Really cool! I saw these over on r/PixelArt too. Love the style and all the details, but especially the moth. It really looks like they're from a finished game.

Phill (Level 7 Cuttlefish) @ 1/6/2021 17:33

I'm absolutely in love by this piece, i just keep coming to take a better look at it!! Much congratulations, mate, it's an incredible work of art!

Gecimen (Level 11 Sphinx) @ 1/5/2021 16:09

The easiest "thing" you can make out of these would be an adventure or puzzle game. Surely an RPG would be amazing but also many times more resource consuming (system, story, battle mechanics, characters and so on) so you would need a team from a publisher.

Drea (Level 7 Teleporter) @ 1/4/2021 22:02

brilliant colours. wow

Mathias (Level 6 Garbage) @ 1/4/2021 14:49


disemq (Level 3 Private Eye) @ 1/4/2021 06:52

wow! I saw your timelapse video from one of the images on twitter !

mauricio-fidalgo (Level 4 Peony) @ 1/4/2021 06:36

Really strong BOF4 vibes, and those pictures looks better than the game, congrats on doing it. 

PC PIXEL (Level 5 Detective) @ 1/4/2021 04:06

Really impressive.

Trick17 (Level 8 Venus fly trap) @ 1/3/2021 13:24

Thanks a lot pals!
I also hope it can become something, maybe not these exact scenes, but a similar artstyle.

Hapiel (Level 11 Bonsai) @ 1/3/2021 08:26

Nice! I had seen the second scene before, but with the new characters it is much more lively! I love the colors and the textures!

I hope you find a way to turn this into a game, would look beautiful!

Stickman (Level 7 Sheriff) @ 1/3/2021 08:01

Really nice tiles.

sushy (Level 4 Peony) @ 1/3/2021 07:29


Janinhus (Level 5 Werewolf) @ 1/3/2021 07:15

So many round staircases... you're crazy

But seriously, the palette is really nice and serene, the pixeling is perfect and the scenes are amazing. I'm in love with those rocks on the third image also...

Theoden (Level 10 Operative) @ 1/3/2021 02:28

Wow, I have no words.
Simply magnificent.

gennoveus (Level 6 SWAT) @ 1/2/2021 23:55

Saw these over on twitter. Absolutely godlike

Related & Tags

Iso, Isometric, RPG, Mockup, BoF, Temple, Mountain, Room, Moth, Isometric Environments avatars, Isometric Environments icons, Isometric Environments pixel art, Isometric Environments forum avatars, Isometric Environments AOL Buddy Icons

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