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Very cool! The unconventional angel works really well, and I'm always a fan of tactical combat.
It always blows my mind how experienced artists pick their colors, for example the grass is green/blue but still looks like grass.
Excellent work.
I agree about the perspective being super cool as well.
Yeah, this perspective was interesting to work with.
Although I can see why many games would rather go for the conventional ISO angle. Since you can't really mirror any graphics, you'll need to have 4 unique angles for each character, object, effect ect.
I was thinking the exact same thing as ptoing, this angle looks so fresh and natural compared to standard iso! This piece leaves me mostly speechless
I was hoping you'd participate in this one. Fantastic readability, great use of colors and interesting perspective that I wish was used more often.
King of the mockup challenges! Love the use of the green.
Very well done, and nice choice of projection. Much prefer this over standard iso.
Well I put the light green in case someone wants to draw ooze or sewer liquid or a weird lightsource but you apparently made another use of it, gives a mossy / luminous effect to the surroundings which looks awesome!
I would like to play this game.