![]() |
|
Thanks – that's interesting. I think because I recognised Tetris and because Hapiel identified a couple of other references in his forum post that I assumed they were all specific, if only because there are lots of now-obscure CGA and earlier games that I just thought they were probably references to something I hadn't heard of. I've always had a thing for the CGA palettes, though, especially that one. The pyramid looks great in those colours.
Free choice of icon in all achieved ranks something that Sedge mentioned he wants to have as a feature in a future PJ version, whenever that may come...
It's a pity people can't choose from the level icons they've already reached, it would probably need some site restructuring to allow it. It does incentivise people who see an icon above their level cap to work towards it, though.
Wonderful icons! Also, I'd want to make sure I stick to level 6 forever, haha!
The final icon was decided to be the Earth and created ahead of most of the others (that were drawn in order). The PS2 icon was initially going to derive from Disgaea, but was changed after the gloomy PS1 icon was created borrowing from Lomax and Castlevania. I looked for 2D and 3D games on the PS2 for aesthetic inspiration like God of War, something with contrast, then settled on the Tower of Babel as a thematic lead-in to the last image.
Most of the icons like the CGA and MSX aren't wholesale references to games, just using certain palette limits. The GBC one is clearly derivative of Pokemon and the MS-DOS one Doom, which muddies the matter.
Very nice. I particularly like the Game Boy image.
I asked in the forum thread before I saw you'd also uploaded to your gallery, but what does the Tower of Babel reference? I didn't have a PS2 so I'm a bit lost...
I gave Hapiel the list of what icon was meant to stand for, and that included the PS2 being "recreating the Tower of Babel" rather than a specific game, so that's on me.
My dad had a computer in the late-90's that he initially used for work, but eventually kept around up until the mid-2000's because it ran a number of games in red green and olive, and pink black and cyan - though the processor was too fast to accurately manage the framerate of certain games. Even though I grew up with a PC at home and MS-DOS meant things more like Rayman or Magic Theater at the time, I still have stronger memories overall of stuff like Grand Prix Circuit, Pac-Man, Boulder Dash and Police Quest.