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Yeah, for 16x16 sprites and sometimes 32x32 I usually default to "standing RPG sprite or standing Zelda Link's Awakening sprite" mode and try to push safe boring readability over difficult poses. Having said that, your comment encouraged me to give the 16x16 sprite a do-over to see if it wins people over compared to the last version.
Really clean and well readable. I'm especially sold on the hands, but just not for the 16x16 one. Following the challenge and trying myself, I felt that the smallest one is really hard to get dynamic and well readable at the same time.
Oh wow, now it's really cool. Nice!