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I agree with SeinRuhe on halftoning/dithering the skin. It's not a very useful in this particular instance and frankly kind of unnecessary for a piece this size.
I like that you did Lum, just in this particular piece it could have been executed far better.
A good idea to practice halftones is to use them to describe changes of direction in planes instead of adding them to the entire piece, doing so kinda render the technique useless
Changes in direction of planes? Can you explain more?