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I think as a whole, the background, bowser etc would look great with less dithering and instead a few more shades!
Do you think that's the case as a whole or for anything in particular? I can see improving the background like that, for example.
There's a lot of random single pixels, I think adding more colours to your palette would be helpful in reducing dependency on dithering.
I see. Thanks for the feedback. I think I'll start working on that tomorrow.