Thought id add the final of my three characters for a karting game I was doing for a bit of freelance. I had to match the style of the other four characters already designed and rotate it 180 and flip to cut down on frame count. This is why shadeing is neither side(also the number flips). Style is not exactly my cup of tea... but mehh. It still took me a while and am pleased of the result. Comments always welcome.
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@THM, no this is not a nitrome game. I did this before I started there. Freelance game called puppy racing. Not really in love with the style anymore though.
Elk...for your information, I do not always mirror my sprites. If you care to read the info/explanation posted above with the sprite you will realise why these three kart sprites were designed in suh a way. And none of my other sprites are mirrored atall.
thanx, your welcome to use this sprite as a base for angles if you like. It drove me a little nuts aswell, try looking for the original nes and snes mario kart angles for referance aswell.
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