Espio The Chameleon :: Pixel Art Detail

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Espio The Chameleon

Espio The Chameleon


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Pixel Art Details


Title: Espio The Chameleon
Pixel Artist: Frario  (Level 5 Rokkyu :: 2694 points)
Posted: 9/12/2006 9:18:09 AM
Statistics: 8 comments :: 3 favorites :: 0 avatars

First work made under the alter-ego Kyton. I tried to make it totally differant from the bad work I was used to make. Tried out some differant lightsource to bring a darker, cooler feeling.

Still not satisfied about the result :/ even after lots of c+c fases

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Badassbill (Level 8 Cannibal) at 9/16/2006 3:32:53 PM
Nice job. The head is the best bit ;)

Dark Rogue (Level 5 Rokkyu) at 9/14/2006 6:17:59 AM
Espio is teh t0tal pwns0rs. Good job.

Frario (Level 5 Rokkyu) at 9/13/2006 11:13:58 AM
The lightsources comes from in front of his feet :P I guess I should have putten les contrast on that part, got messed up :(

Dark Angel (Level 1 Rookie) at 9/13/2006 11:10:55 AM

Great Kyton i mean Frario great

You know what I said at pt. Favo+5.


The B.O.B. (Level 10 Master Sniper) at 9/13/2006 9:59:53 AM
 Oh...just shows how much I've been out of the video game loop...still would like to know where that strange circular shadow hovering over his lower jaw and upper chest is coming from though....

Frario (Level 5 Rokkyu) at 9/13/2006 8:22:04 AM
The Bob, this is a official sonic character.

>_> and he is suposed to be stiff.

The B.O.B. (Level 10 Master Sniper) at 9/12/2006 9:03:27 PM

I'm not diggin' the pose. He looks to stiff. Kinda reminds me  of a stiff plastic toy.  His left fingers, and his right foot seem to be giving off the stiff impression in my opinion. Also, there seems to be a strange, circular shadow hovering over his upper chest, and his lower face. I don't think I quite understand this, although there might be a reasonable explanation for it. To be quite honest, I think you should get rid of the sig at the bottom also. That and I personally would have changed his purple skin to green, if he is a chameleon.

Other than that, the AAing on this piece look pretty good, and the design is pretty spiffy as well. Great job overall...


Lawrence (Level 10 Operative) at 9/12/2006 2:10:43 PM
If I were you, I'd make use of the midtone in areas such as the chest, otherwise it looks like there's a sharp edge where the shade begins. Also, I'd make the horn's shadow a bit larger/longer because the way you've shaded the rest of this suggest the lightsource being quite close. I like the lighting, looks very dramatic.

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