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I had a few photos I took when on the train when visiting family over the past years that I used as references, had them on my second monitor (mainly two, one for the clouds and one for the ground) that I eyeballed/referenced.
I however for technique reference took some other photos and looked at how they looked at different color reductions, which colors the algorithm deemed more important which time, at how many colors down which element's readability and texture broke down, and applied what I learned from that.
I tried to see if fiddling with the pictures I used as refs directly in any way would be helpful but honestly it wasn't, the gray-in-gray palette made the clouds look as if someone went crazy with the spraypaint tool at anything under 125 colors. But also looked at other pixel art, own older things, cloud paintings.. Genuinely, I spent an hour or two on the foreground, probably 40+ on the sky.
And all just because I didn't wanna use dither, dither is scary.
And of course also thank you!
Incredible. Super impressive. What was the process for pixelling this? Do you use color reduction on a photo and use that as a reference or are you just eyeballing everything?
I really thought this was a photo. Great use of cools and warms.
I think you did too good of a job, i can't tell if it's just a really crisp photo rescale! The negative space areas make me think otherwise, though. Stellar color handling
Really nice work on the clouds.