exploring the tilemap feature in the aseprite 1.3 beta.
Really nice! I like the Minecraft-zombie-meets-tortoise-looking creatures!
me gusta como quedo
Take heed, Moj*ng!
is it me or are the shadows a little inconsistent? The tower casts a shadow to the right, but the waterfall seems to cast a shadow to the left. Either way, another banger for sure. I might actually play mineycrafta if it looked like this
Nice! How have you found the tile mapping in the beta? I guess you tiled "cubes" (front and top face of each block) rather than squares (top face)? I like the modulated light, it gives the impression there's some of-screen volumes creating shade!
pretty cool texturing