multiple 128x128 nes mockups

multiple 128x128 nes mockups

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multiple 128x128 nes mockups



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Title: multiple 128x128 nes mockups
Pixel Artist: Setzer  (Level 8 Cannibal :: 12734 points)
Posted: 10/7/2006 09:10
Statistics:  9 comments    12 faves    0 avatars

yes, not using the resolution means it's not really a mockup, but YY-CHR edits tiles in a 128x128 plane (one full CHR page), so I just usually make tiles in there, and arrange them like-so to see how they would look in a game.

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Setzer (Level 8 Cannibal) @ 10/12/2006 01:17

=^D Guy: For the most parts, yes, certain areas (like the purple edge of the pipe in the mario scene) would be possible only with a special chip (MMC5, it was like god mode for programmers - but very expensive). I know a good bit about the NES and it's capabilities :p

Mowzr: The first two and the last were designed with castlevania in mind, the top-right was actually made for a hack of blaster master for Gideon Zhi, the bottom-left was me trying to explain to a friend dragon warrior doesn't give me enough tiles (it uses 16 tiles for the entire game :P), and the bottom-middle is mario ;p.

Yes, you mentioned you adore the mario bros imitation.


user
=^D Guy (Level 3 Enforcer) @ 10/11/2006 14:56
That just sweet, and you did these with respecting the color limit?

user
Mowzr (Level 1 Depressed) @ 10/11/2006 11:03
 Whoah dude, this is amazing! I totally dig it.
 
 You did a really good job, pretty neat idea too, I really like the mario bros one the best, at least I guess its mario bros, sorry if thats just a mistake.
 
 I'm not sure what some of the others are trying to resemble, besides one or two of them really looking like castlevania, but either way its really good. Have I mentioned I just adore the mario bros imitation? Those blocks just look like giant flavored jelly blocks. I want to eat them lmao.
 
 5/5.
 
 Fav'd.
 
 

user
Dra_chan (Level 8 Shodan) @ 10/8/2006 15:29
These mockups are really great! If I saw these and old nes games screenshots I wouldn't know which is which.

user
Setzer (Level 8 Cannibal) @ 10/8/2006 10:48
that's one thing that's always bothered me as well, the fact that people relate "retro" to "worse." I've seen graphics on NES games that rival SNES games (return of the joker, anyone?)

user
Pixel_Outlaw (Level 2 Flatfoot) @ 10/8/2006 10:23
Man this is excellent work!  It always annoys me when peole make "retro" games with no regard to the system limitations. I can see that you know them and mastered them.

user
Setzer (Level 8 Cannibal) @ 10/8/2006 00:45
heh, on the bottom-right screen, the top of the sky (clouds, thunder, whatever) is actually the same as the ground tile, only with a different pallete :p I like to re-use tiles when possible.

user
Sohashu (Level 7 Sheriff) @ 10/7/2006 23:55
Top left ones characters look ace.  But as a whole, the bottom right on is the best. 

user
grave (Level 9 Federal Agent) @ 10/7/2006 12:01

Muchos greatos!


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