Gameboy Color picture, the constraints being:
- 160x144 resolution
- no more than one 4-colour palette per 8x8 block
- only 16 4-colour palette for the whole image (so that's theoretically 64 colours maximum but generally you end up using a lot less than that as you use most of the palettes with different combinations of a few colours)
This was used in a GBC demo, where there's a rotating cube in the guy's hand. The picture makes a bit more sense knowing that :) |