Myk's Isocity Home

Myk's Isocity Home

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Myk's Isocity Home



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Title: Myk's Isocity Home
Pixel Artist: Mykola  (Level 3 Corporate Drone :: 7713 points)
Posted: 10/11/2006 10:40
Frames: 4
Statistics:  24 comments    4 faves    0 avatars

Just my home for Kenneth Fejer's Isocity, I made it a while ago but it was uploaded on the Isocity page only a few days ago, so I''m posting it now.

Discussion

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Frogger (Level 1 Rookie) @ 5/14/2007 14:27
like the dog turd. lol

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gorgothon destroyer (Level 1 Depressed) @ 3/26/2007 16:34
true true...that sort of sheds some light on it. thanks :)

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Mykola (Level 3 Corporate Drone) @ 3/26/2007 16:30
lol that's the difference, the paper original can't be brought back, while original pixels do stay intact :D

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gorgothon destroyer (Level 1 Depressed) @ 3/26/2007 16:27
also i think it's the manner in which critisism is given that can make me angry i guess

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gorgothon destroyer (Level 1 Depressed) @ 3/26/2007 16:26
well ya i mean thats cool if your not, but if that happened to me i guess i'd be ticked. thats all im saying. It goes back to when I was in 8th grade and my friend wanted me to draw him a pic of a robot or something, and once I did, he stared adding crap to it. It made me mad. ha

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Mykola (Level 3 Corporate Drone) @ 3/26/2007 16:21

Nah man it's all good.

You just don't know, it's a common thing to throw around suggestions along with criticism on PJ, and people often illustrate their suggestions/ideas with change mockups like that. Ain't nothing wrong with that.

Oftentimes such suggestions lead to improvement.

It's just that I found zi's comments in this case more on the subjective/stylistic side, so I'm not changing my piece, but I ain't pissed at all :D.


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gorgothon destroyer (Level 1 Depressed) @ 3/26/2007 16:11
well, personally I think it looks great, and I deffinetly level with what your saying about exact iso proportions throwing everybody off. I think what every body is missing here is it's size... since it's so small, the exact iso proportions seem strange to some people. I really don't have any problems with it, and making it 2-2 pixels bigger would be a hassle so there's nothing you can really do. As far as zi's critism, I 100% agree with you. that was a really asshole thing to do by taking your original, and showing you his "version" which he thought was better... all of his ideas were subjective rather than corrections, and frankly I'd be pissed just for the fact that he had the gall to tweak you peice wthout permission.

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Mykola (Level 3 Corporate Drone) @ 2/21/2007 03:16

Everybody loves the turd :D Hahah

Shadows are quite inconsistent here.. the light source is supposed to be on the top right (as evident by the house and the dog), but then the ship's shadow isn't quite right :D But oh well.. it happens :D


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iLKke (Level 9 Nidan) @ 2/21/2007 02:02
Love the turd! :D
But... the dog's shadow seems to be displaced!

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vanSchmidt (Level 1 Intern) @ 12/18/2006 07:07
Looks very nice and interesting.. like the hovering car.

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Necky (Level 1 Rookie) @ 10/16/2006 09:44
All looks great to me. I'd  have had a lighter line either of the windows so that they don't blend with the dark lines running down the building.  The dogs a stroke of genius!

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Mykola (Level 3 Corporate Drone) @ 10/12/2006 09:53

Okay, I wouldn't say anybody's at odds here, this is just an argument over subjective things :D Where of course both people are right and wrong at the same time.

Still, I'll clear up the thing with the letters, which might not be not very obvious at first, I realize. I know that if we zoom in we see 'jaggy pixels'. That's because I was forced to use non-perfect iso lines & corners. (the ones that go 2-1-2-1 pixels instead of 2-2-2 or 1-1-1)

That comes from: 1) the letter M having it's own diagonals that get effed up if I start making 'straight' iso lines 2) the letters being 3 pixels thick - resulting in 1 pixel corners as you can see on edge of letters.

I could change the corners, but that made the font all rounded up which wasn't the idea for the style.


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jalonso (Level 11 Godfather) @ 10/12/2006 09:06
I don't mean to barge in. Seeing two pixelartists I admire so much at odds worries me. Both make excellent points of equal value. This said, Mykola offers rationale for every point made and its his vision. I would like to say that I often, from experience, find that from time to time going with true iso proportions can make something look a bit off. Fudging the grid a little bit allows for a visual correctness that works. Now kiss and make up

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Mykola (Level 3 Corporate Drone) @ 10/12/2006 04:16

First off, I drew the letters by hand, not by rotating in PS. They technically are 100% iso correct, both in their proportins and the lighting. That's objective. If you don't like their looks - that's subjective and frankly not my problem.

Also, with the shiny outlines you did - as the house is intended to resemble a basketball it must be matte not shiny.

That goes with everything else you wrote and fixed... Sorry but it's all subjective. I honestly can say I only like the dog in what you changed. And that doesn't make my dog wrong.

Sorry again, I like that you're trying to help and all, but seriously.. Your arguments are subjective and mostly out of context. Your 'fix' just shows what style you prefer. There is nothing 'poor' and 'incorrect' about the way I drew it.

As for objectively incorect things, they've already been pointed out and I admitted them, so...

Yes man, crit is great, but please criticize objective and technical things, not stuff that's subjective and different for different people's tastes. And especially don't tell about how something that's technically 100% correct is VERY POOR just cause you didn't like it.

I'm satisfied with the color count here, btw. I didn't have any goal for a small pallette, too, in this case.


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zi-double (Level 9 Necrophiliac) @ 10/12/2006 03:15
ок - some ideas with roundet windows ets ... for a few minutes ...

http://img207.imageshack.us/img207/5885/isocityhome103zh2.gif

car animation must be one pixel inside/outside of the shadows, when the car going up and down ... now shadows are static !

you use letter and make rotation, but must repair a bit ... because when rotate in p-shop more of the fonts aren't look at good !

... and another think from me is that don't use layer in pshop for shadows, because the colours can go to double as number !
======================
I think that is good somebody to crit one work

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Mykola (Level 3 Corporate Drone) @ 10/11/2006 21:37

Okay, look I always appreciate criticism zi, but really some of your points are either plain ridiculous or we don't understand each other.

1. The car animation is already changing one pixel up/down each frame. There's no way to stick another pixel in.

2. I didn't understand a thing about the letters. VERY Poor?? Incorrect volume?? WTF?

3. The wrapping lines are supposed to be 'painted' over the basketball, so absolutely no outlines for them.

4. Actually, if you look closer, you'd see that the dark stripe ends right before the right thingie's shadow. SO techniclly, the shadow is still over a light part of floor.


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Sohashu (Level 7 Sheriff) @ 10/11/2006 16:56
Good work first off.  Just apart from what everyone else has said, the bottom of the Y shouldn't have that big of a highlight in my opinion.   And I don't want to repeat anything so ill leave it there. 

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zi-double (Level 9 Necrophiliac) @ 10/11/2006 16:06
yep as jalonso say shadows isn't OK and I think must put shadow for cube in another direction and she must be leading for you because she attract first look ... animation of the car is good, but need one pixel inside when the car go up and down  ...

other very  poor is the sign "MYK" now you just draw sign but volume of the letter is very incorrect ...

I suggest you to put light and dark lines on that dark lines which crop the cube ... then you show they are inside or outside the cube ...

have three points over the car ... but shadows of them are with same colour ? but right point shadows is over the dark part of the floor ?

else interesting idea :)

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Mykola (Level 3 Corporate Drone) @ 10/11/2006 13:37
I know I can change it here, I meant I can't change it at Isocity already :)

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mentos (Level 4 Mercenary) @ 10/11/2006 12:19
you can change it just edit it and upload the new one, And i like this its original and some pretty good detail keep it up :D

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Mykola (Level 3 Corporate Drone) @ 10/11/2006 12:04

Yeah you're right Jalonso, I got lazy on the car shadow.. It should have been with the same light source, plus, it should animate with the car motion too, but oh well.. Too late to change anything :D

And yeah, this time I achieved total invisibleness of car wheels!! :D


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Mykola (Level 3 Corporate Drone) @ 10/11/2006 12:02

:D To tell the truth, the pattern and colors on the house are inspired by basketballs ;) If you look further the ground is laid out with hardwood like a bball court :D

The cars bobs up and down cuz it's a hovering lowrider LOL :D


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ceddo (Level 7 Ichikyu) @ 10/11/2006 11:29
What an imagination :P Is my memory just crap or is that the dharma logo, from lost? Love the floating car :D It would be nicer if it bobbed up and down less though. Kinda hard to get in :D

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jalonso (Level 11 Godfather) @ 10/11/2006 11:03
You always do something so unique. The rounded edges on the cube is one more example of your ability to make things just a bit greater than they could be.
Of course the dog poop is the best detail. The car's shadow is not like the other shadows but meh... The very light shade inside the entryway seems too light for my taste. The wheels on the car are sooooo light I can't even see them

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