Gameboy Color picture, the constraints being:
- 160x144 resolution
- no more than one 4-colour palette per 8x8 block
- only 16 4-colour palette for the whole image (so that's theoretically 64 colours maximum but generally you end up using a lot less than that as you use most of the palettes with different combinations of a few colours)
This was initially used in a GBC demo. However the original version was done in a hurry and I wasn't really satisfied with it. Therefore the version you see here has been heavily reworked... |