@Space-AgeWrangler Thanks. I thought having everything just slightly at an angle would be good, avoid the wall pulling everything back to 2D. Getting all the perspective lines to make some kind of sense was a pain in the neck in general but a useful exercise.
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@Space-AgeWrangler Thanks. I thought having everything just slightly at an angle would be good, avoid the wall pulling everything back to 2D. Getting all the perspective lines to make some kind of sense was a pain in the neck in general but a useful exercise.