![]() |
|
Hello, Oldfashioned ! Thank you for your comments and kind support. I didn't think that diethering gradients couldn't be used with layer properties. But this actually happens: they create new colors that I didn't put in the palette. (I hadn't thought about the consequence) I reloaded the right image, the one I worked on on aseprite; The previous one was the wrong format: I post some things on Instagram too, and to prevent the image from being blurry and the pixels from getting lost, I have to enlarge the X4 sprite from time to time, until I reach a very high resolution that I use to post on Instagram or I'll see all the work with the pixels mixed.
I'm very sorry if I sounded harsh, your piece is pretty cool though. Including the subtle gradients, imo.
Yeah, I figured the extra colors were a result of either converting a high-res drawing into pixel art, or blending modes/layer properties (as you said, it was the latter). I'm also a relatively new user here, so I can only give my opinion and not actually, directly decide what stays in the gallery and what doesn't, but I wanted to tell you that this kind of technique is generally frowned upon here because, while it can result in a cool effect, it creates a lot of unpredictable, unintended colors, and in "traditional" pixel art, pixel-level control is crucial, so this can get your art flagged as needing revision or denied entry altogether. In the guidelines that you're shown whenever you upload new art, it mentions "having too many similar / indistinguishable colors that serve no purpose", and this kind of effect produces just that (basically, a lot of colors that don't belong in your palette despite being so similar to the colors that do). I believe gradients with dithering are still allowed as long as they only use colors in your palette, without layer effects. (Mods and long-time users, feel free to correct me.)
As for how to update your piece, I think you can still upload a new version like usual by editing this submission, there's no need to re-submit it as a new piece (I think).
Hi OldFashioned, thanks for your feedback again. I'm trying to use only and exclusively aseprite, I usually like to use layer properties and overlay lettering and play with opacity. I guess that's how I create additional colors, so I usually place the individual pixels, but then I play with the shadows and highlights and the properties of the Aseprite layers by inserting the diethering gradient.
thanks!
Yeah, there's absolutely no need for it to be this huge. Export it at normal resolution, not scaled up. A single square on this image shouldn't be 16x16 pixels, but just 1 pixel.
...
Also, there's a lot of unnecessary colors all over the piece. In that big peach-colored highlight on the hair alone, there are four different colors doing a practically unnoticeable gradient. There are gradients like this in many other areas, and the art wouldn't suffer at all if you got rid of those.
This piece has a whopping 243 colors when, to the human eye and at normal 100% scale, there appear to be just 9. Yup, you could've achieved the exact same look with just nine colors (except, maybe, for the letters which could've used like 3 or 4 different shades of blue at most). This usually happens when you don't place the individual pixels yourself, but rather "convert" a picture using some Photoshop tool and do color reduction on a high-res image. Or perhaps you wanted to do some subtle shading here and there, but there's no point in doing that when you only really notice it when you zoom in all the way and realize there's almost imperceptible dithering there. And even so, almost every single part with dithering has different colors to other areas that use similar colors... Why?
Just use black, white, light yellow, light pink, peach/orange, purple, light purple, blue and light blue... ONE of each, and I assure you it would look just as good. Even if you want to keep that aesthetic with the transparent letters, you don't need more than 200 colors for that... Again, there's really no point in having so many colors when they all look the same to the viewer... And please don't just do color reduction, try to paint all the pixels in yourself. And remember that using blending modes causes this to happen too. It might be acceptable elsewhere and it might look kinda cool, but that's not the kind of art and technique this website is focused on.
Post it at 100% my man, the site already has a zoom in/zoom out feature.
thanks Dukedarer <3