This is wonderful! I love the wind sweeping the grass blades!
Thank you! I think I got a bit overwhelmed with specific movements, animations, frames and relative delays around the piece, but it was too much fun "getting with the flow" of each character and animal around! I learnt a few things too, and it's something I will bring onto my next experiments! :')
Thank you hby! Lovely to find you there!
I have to say that the wind effect was a bit of an afterthought (I initially paved the whole city, with different mossy stone flooring - but it felt wrong for the location!) and I'm quite happy that I've got to experiment with it a bit. And yeah, once I settled the movement, I felt that Butterflies and characters had somehow to "feel" it, each in its own way! :'P
Thank you so much Reo! I have to say that Link's Awakening is really one of (if not THE) reasons I became a pixel artist in the first place. As a little kid in school I used to draw adventure maps on squared notebooks all the time and, well, that was the beginning for me - then MS paint (on a gifted Windows 98 pc) came a few years later! :'P
This is the kind of piece that makes someone fall in love with pixel art.
Wow, the more I look at it, the more it feels like I've been transported there. The wave in the grass is eye catching, but I love that the gust of wind affects the characters around too.
This piece is breathtakin, everything moves so fluidly so full of life. But that wave in the grass, my man, that sent a chill of joy down my spine. You are amazing.
Thank youu! I would LOVE to see game remakes keeping pixel art. Not that I don't like stylized 3D or "2D-HD", but a true pixel remake of a classic would be incredible!
Want to be there.