![]() |
|
Sadly the CRT filter doesn't help with it.
Anyways very happy to see the game doing so well.
Thank you so muchh! That sucks to hear, have you tried using the CRT-filter? That might soften it up at least a bit. And *hopefully* there will be more to come!
Like always excellent work. I sadly can't play the game because of how contrasted the tilesets are and this causes funny dots in my eyes. But I saw a bunch more illustration art from reviews and I have to say it's all super cool work and I love a lot of the designs and concepts. Great stuff. Looking forward to more, if you'll keep it coming. Chef's kiss.
@trawlixn: Thanks so much! I will say that while I wasn't a stranger to the palette at all I definitely grew into it, especially this past year.
@Dawnbringer: Thank you man! It was already set. I didn't join the project til' 2021 and it first got kickstarted in 2019 with essentially the same aesthetic. That said, I was thrilled the game was using it!
Nice work! Was it your choice to go with the Colodore palette or was that already set?
Drop dead fantastic usage of the palette! Really impressive how you imply texture in these works.
killer art, straight to the c64 palette references it goes !
That makes me very happy to hear Morganne, looking forward to seeing the results! And thank you for checking out the game, hope you have a blast! <3
These are beautiful. I immediatly bought the game and am currently making it my special interest. I love that it used c64 and now I want to make some c64 pieces because these look phenominal.
Thank you Theoden! Yeah for sure the other artists did a smashing job too, it all really came together!
crucified and burned at the stake, now that's what I call torturing
Great to see that you are working on Sklad too.
We chatted with MementoMoree about the game on a Discord server and I really like how it is coming along.
Excellent pixel work!
Really amazing stuff, great attention to detail!