My first entry and my first attempt using 16 color Commodore 64 palette and (most of) its limitations such as double wide pixels, 160x200 resolution and 3 colors per sprite. It is supposed to be a screenshot from an unreleased C64 side-scroller game, I hope you like it.
It took me some time to get familiar with those wide pixels but I guess I've even learned to take advantage of it here and there (e.g. for background brick patterns). It was also a great exercise to prove how versatile C64 palette actually is :)
Please let me know if you'd appreciate animated version, i.e. few seconds of this (never released) game being played. I can give it a try.
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welcome to the PJ!
also, everyone loves animations. ;]