Rendering this screen would take most if not all the memory on cart and NES would start spitting out random sprites and strings of random letters.
Yeah I know it's not entirely serious but I do like when people work with the limits of the platform they're making art for. It's not just the palette and resolution you have to think about but also, size of sprites and how much they tak up space when on screen.
If you'd put "S" before NES that would make it legit but I'still give it a 5 since you nailed NES style UI perfectly
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Rendering this screen would take most if not all the memory on cart and NES would start spitting out random sprites and strings of random letters.
Yeah I know it's not entirely serious but I do like when people work with the limits of the platform they're making art for. It's not just the palette and resolution you have to think about but also, size of sprites and how much they tak up space when on screen.
If you'd put "S" before NES that would make it legit but I'still give it a 5 since you nailed NES style UI perfectly