Girl Link in the Wild West
Mockup hues towards NES but doesn't adhere strictly to hardware limitations
Recently I've been pushing myself to create pixelart in the modern era that's designed for up-close viewing on a clear monitor, promoting the shapes rather than the anatomical/rendering information they're conveying. But the way I taught myself to learn the medium was with the idea it would either be seen at 1x size or on a CRT, necessitating tricks to fake as much information in the reader's mind as possible. This is something of a throwback to that older way of thinking, albeit with the benefit of new insight |
I just love game mockups, i wish i could do more like these, amazing work!