Rpg Mockup

Rpg Mockup

You need to be logged in to rate pixel art.

 

Pixel Art Details

Rpg Mockup



user
Title: Rpg Mockup
Pixel Artist: I Am Uh  (Level 4 Button Man :: 2160 points)
Posted: 11/9/2006 15:07
Palette: 14 colors
Statistics:  9 comments    1 faves    0 avatars

Well, I started this piece about a month ago and posted it up on pixelation. Heres the link B.T.Way. With a little help help from the awsome people of pixelation, Ive created this mockup, I'm pretty proud but crit as you will. There Updated the Cliffs.

Discussion

If you would like to comment you will need to be logged in. Register now. It only takes a moment and it's free.


user
Arrow-1 (Level 2 Peon) @ 12/3/2008 06:55
There are a few odd little errors here and there, but at the same time you could call them stylistic decisions. I would agree about the cliffs behind the objects, however, they create a warped perspective. I think this is pretty cool! Favorited. : 0

user
xXHalfieXx (Level 4 Lieutenant) @ 2/14/2008 13:41
It looks flat because of the cliffs you put in the back.

user
Aura (Level 1 Thug) @ 11/14/2007 07:08
The water doesn't look quite right...

user
Jarsi (Level 1 Depressed) @ 11/14/2006 11:54
Grass don't look so perfect, but nice try.

user
I Am Uh (Level 4 Button Man) @ 11/10/2006 12:50
Better? It gets lighter near the top, and now the cliffs on the side and back are less visible.

user
DJD (Level 4 Button Man) @ 11/10/2006 08:55
It's alright, I like the grass.

The problem with your rockwalls is if they're supposed to be neccessarily veritical than the light, which is obviously coming from above, should be more prominent the higher up on the wall. I would also suggest considering the perspective more and have the rocky edifice parts get larger as they go up, just to emphasize that it's going up and now just a rocky path.

user
SeanGraal (Level 1 Rookie) @ 11/10/2006 07:51
yea the rock walls look like rock paths...or roads.. (maybe because the top part doesn't match)..
nice effort though!

user
murd3rkitty (Level 1 Depressed) @ 11/10/2006 05:49

I see what Nomade's saying... could probably help by eliminating the side rock walls and the rear ones, replace them with some kind of ledge texture.

What I really envy, though, is the lack of 'grid.'  The tiles blend together REALLY well.  I'd really be interested to know how you did that.  Great job!


user
Nomade (Level 3 Private Eye) @ 11/10/2006 04:06
Ahm.. i can see a problem with the levels.. I seee that the intention was that it had 3 levels right.. I can tell by this by the cave door.. but the rock walls just look like rock roads, you understand what i mean?
Otherwise, everything seems pretty good to me

Related & Tags


Rpg Mockup avatars, Rpg Mockup icons, Rpg Mockup pixel art, Rpg Mockup forum avatars, Rpg Mockup AOL Buddy Icons

Sponsored Products

Donate

Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.

Farm Fresh Sketch Comedy
Play party games with QuizBash app
Play party games with QuizBash app

Report Problem

If you are going to report an issue with this piece please provide relevant URLs/Images to back up your claim on PJ Discord.

Register

If you would like to be a team player why not register? It's quick and easy and you'll be able to comment on, rate and upload pixel art.

Already Registered?