Vince Noir and Howard Moon are reunited with some of the monsters from the first series of The Mighty Boosh. 2nd Series aspects, like the moon and van, added in because I said so.
Discussion
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To resize it, you can use for example XnView (which is free). It's an image viewer, not an image editor, but it can do some image manipulation things like setting transparency and resizing and a lot of other things which are not useful to pixel art though. Make sure to use the "nearest neighbour" resizing method to prevent unwanted blurring of the image. For this image, 25% of the current size will give you pixels of 1x1 size (currently it has a 4x4 pixelsize).
Yeah, I didn't stick to the 14 C64 colours, I gave my self a different set of limited colours. What is the best way to resize the piece so it's more suited to here? That's the size I did it at, and I myself like it.
I like it but it doesn't look like C64 at all. It doesn't use the C64 palette and it doesn't follow the C64 restrictions in pixel size and color limits. If you want to know what I'm talking about, please have a look at some of the C64 pieces in the galleries of Helm and ptoing (also on this site).
But as I said, I like it, it has a classic videogame atmosphere to it. Btw, there is no need to send in zoomed images, as there are two little buttons below each picture here that allow zooming in and out.
I don't know how old you are but when I had a Commodore 64 as a little guy, this is what videogames looked like. You couldn't ignore that everything was made out of little squares. I used bigger pixels and tried to limit myself with colours as much as possible to replicate an 80's Commodore 64 game.
Christopher (Level 5 Killer Klown) @ 3/12/2007 19:49
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