Took the original Richter sprites, doubled the size, and added more detail. I changed the hair and boots to better match his official Rondo artwork (I don't even know what the boots were supposed to represent beforehand--but they certainly looked nothing like the official artwork). It uses the original palette.
Discussion
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Hehe, yeah, as I was creating the sprite, I started to notice that in a larger resolution, many of his limbs seemed a bit "cramped". The legs aren't quite as bad as the hand, which used to be four pixels closer to his body, which looked really weird, so I took the liberty of moving it forward a bit, regardless of the original sprite.
Wow. I never noticed how funky Richter's stance was until you did these. Besides that, which totally isn't your fault, and the chain whip, these are pretty ace.
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