Barricade Enemy

Barricade Enemy

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Pixel Art Details

Barricade Enemy



user
Title: Barricade Enemy
Pixel Artist: Squirrelsquid  (Level 4 Rubbish :: 9716 points)
Posted: 7/18/2007 08:12
Frames: 14
Statistics:  14 comments    14 faves    0 avatars

Well, another monster of my game, Havoc Zone. This one quickly flys into the screen, stops, opens up, shoots a lot of bullets at the player, and then quickly accelerates downward to crush the player.

hope you like it.

Discussion

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Lovec Upírov (Level 5 Detective) @ 12/27/2007 09:16
hmm very nice...

user
Mrmo Tarius (Level 10 Master Sniper) @ 7/27/2007 02:58
argh, the eyes! O_o
great one :D

user
crab2selout.png (Level 4 Deputy) @ 7/20/2007 17:32
good start. Another tip I'd add is you dont have to do everything at once. For example, wait until the other animations have finished before you extend the metal backside or the mouth

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Turbo (Level 1 Rookie) @ 7/20/2007 16:18
The design looks very nice, but the animation looks cheap and rushed... due to you mostly having copied and pasted the stretching muscle parts. I think if you did some redrawing where necessary, to simulate muscle movement, it would look really awesome.
Also, the timing looks a bit odd... doesn't make much sense to have a sudden acceleration leap near the end.

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iLKke (Level 9 Nidan) @ 7/19/2007 02:00
Haha awesome!                      

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chess (Level 8 Shodan) @ 7/19/2007 01:30
They don`t have spikes.... sometimes hairy but no spikes

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tocky (Level 3 Dodo) @ 7/18/2007 21:25
I like the start/end states - that shading's pretty sweet, but the animation seems kind of off... it seems like it ought to move more like muscles expanding/contracting, less like a pop-up book.

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Gas 13 (Level 9 Boss) @ 7/18/2007 15:23
Yeah, it rocks. I Maybe it would look even better if some details were not only moving but also rotating. The metal shield for example. Would be great if it was changing angle. Or split on 2 parts and only one of them go beyond (for each side).

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Squirrelsquid (Level 4 Rubbish) @ 7/18/2007 11:13
yes, the shots are aimend at the player. They are shot out of the smaller orbs. kinda makes for a "bullet carpet".
@ AdamPlays: yea, that's how one looks. except that the real ones got a lot more spikes!

working on the gooey part.

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chess (Level 8 Shodan) @ 7/18/2007 11:01
hard one are its shots aimed directly on the player? good work. @AdamPlays: a vagina is much more beatiful :-O

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AdamPlays (Level 6 SWAT) @ 7/18/2007 10:52
So that's what a vagina looks like...

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FrankieSmileShow (Level 6 Manager) @ 7/18/2007 10:19
Nice enemy, but id make it more gooey!

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HoofFoot (Level 8 Regional Boss) @ 7/18/2007 10:15
Sounds like a monster I'd hatehatehate, but looks awesome.

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skamocore (Level 11 Dolphin) @ 7/18/2007 10:05
This is insanely awesome!

It's like an evil pop-up-book butterly kinda thing

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