Just a little office... playing around with new isometric textures. I'm a bit irritated with the desk shadow, which makes the desk look rather as if it is floating in the air... oh well, better next time.
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Really like it ! The aspect 3D of the wood and pieces of furniture remember me 90's adventure games. The patterns on the floor and on the wall add warmth.
Perhaps that could be because the desk appears to be pushed against the wall at the edge closest to the camera, and is further away from the wall at the edge away from the camera?
Hmm, I also think something might be wrong with the desk's shadow. But apart from the floating desk detail, it looks nice. To make it nicer, you could add a bit more depth to the wall and the things that are in the wall? Because now they're thin as paper.
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reminds me of the snes shadowrun.