Walk Animation - Night of the Hatchet

Walk Animation - Night of the Hatchet

You need to be logged in to rate pixel art.

 

Pixel Art Details

user
Title: Walk Animation - Night of the Hatchet
Pixel Artist: Fagertveit  (Level 2 Quiet One :: 887 points)
Posted: 8/11/2007 13:13
Frames: 8
Statistics:  6 comments    0 faves    0 avatars

My first Piece at this place! Yay!

Just started working with pixel gfx again after decideing to make a neat oldschool type of zombie slasher game.
This is the Player character of the game, named Jim.
As you can see he's wearing Converse

Discussion

If you would like to comment you will need to be logged in. Register now. It only takes a moment and it's free.


user
Fagertveit (Level 2 Quiet One) @ 8/11/2007 23:24
Thanx, it's neat to hear that my shading is'nt that much out of order hehe, about the zombie anim, I wanted him to only use one leg to walk with, but I guess I can make that more apperant with some more shadeing and maybe some placement fixing on the little critter! Thanx for the nice comment!

user
A.B. Lazer (Level 3 Private Eye) @ 8/11/2007 18:56
Really I had not much problems with this animation, but previous - with zombie - looks like on it creature dances throwing right leg constantly. Stills, however are good - good colours and outline, but need more distinction of legs.

user
Fagertveit (Level 2 Quiet One) @ 8/11/2007 16:16
Im going to revise this animation for sure, gotten a great link here by Frankie hehe, So I guess an update on these pixels are in plans! Thanx for the comment!

user
Fagertveit (Level 2 Quiet One) @ 8/11/2007 16:14
Many tnx for the link (bookmarked at once) I'll have to revise that animation methinks hehe, great to find this place so that I can get some nice crits on these things

user
FrankieSmileShow (Level 6 Manager) @ 8/11/2007 15:25
http://www.idleworm.com/how/anm/02w/walk1.shtml

this should help you

user
InfernoMan.EXE (Level 3 Hatchikyu) @ 8/11/2007 15:20

I like the shading, but there are multiple problems here:
The head stays in the same place, it should move up and down a bit.
And the legs don't pick up like hes walking. It looks like he is just moving his legs back and forth.
Yes, even "old school" sprites had these rules applied.

Related & Tags


Animation, Game Art, Walk, Walk Animation - Night of the Hatchet avatars, Walk Animation - Night of the Hatchet icons, Walk Animation - Night of the Hatchet pixel art, Walk Animation - Night of the Hatchet forum avatars, Walk Animation - Night of the Hatchet AOL Buddy Icons

Sponsored Products

Donate

Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.

Farm Fresh Sketch Comedy
Play party games with QuizBash app
Play party games with QuizBash app

Report Problem

If you are going to report an issue with this piece please provide relevant URLs/Images to back up your claim on PJ Discord.

Register

If you would like to be a team player why not register? It's quick and easy and you'll be able to comment on, rate and upload pixel art.

Already Registered?