Mockup Frenzy #1: Minefields :: Pixel Art Detail

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Mockup Frenzy #1: Minefields

Mockup Frenzy #1: Minefields


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Pixel Art Details


Title: Mockup Frenzy #1: Minefields
Pixel Artist: ceddo  (Level 6 Serial Killer :: 4885 points)
Posted: 8/20/2007 10:56:56 AM
Palette: 15 colors
Statistics: 17 comments :: 24 favorites :: 0 avatars

Best viewed on a dark background!

Based off the famous and addictive Helicopter Game, 'Minefields' is a one-button action game in which the player has to pass through a minefield without hitting a mine in order to complete a level. Pressing the button makes the ship go up, releasing it makes the ship go down. (just a mockup, not an actual game)

Sorry for the huge canvas, but this is meant for quite a dark background, because it's a relatively dark piece.


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What do you think?

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matthewcosta (Level 3 Sergeant) at 11/3/2008 6:19:27 AM
nice detail in the ship

greenraven (Level 8 Cannibal) at 10/21/2007 1:16:32 PM
I love it.

But I think the black border is a little too big.

K.s (Level 2 Hired Gun) at 8/24/2007 9:46:16 PM
discuss with bobesa, im sure he'd make it into a game ;D

Packrat (Level 7 General Manager) at 8/20/2007 11:38:16 PM
Nice mood you have captured there. Love the rusty piles of rubbish!

Jiwestone (Level 2 Flatfoot) at 8/20/2007 11:23:29 PM
Good work. Gives me that nice, warm, apocalyptic feeling I like:) Shame we don`t get to see it moving though.

Gas 13 (Level 9 Federal Agent) at 8/20/2007 3:14:51 PM
ceddo, thanks.

Blick, no way. Blue bg and flash. Isn't that awkward?

ceddo again, sorry for spamming :)

Blick (Level 6 Commander) at 8/20/2007 2:59:56 PM
Click on it to take it to the zooming page, works just fine.

ceddo (Level 6 Serial Killer) at 8/20/2007 2:39:03 PM
Sorry, Gas_13. :) Scaled down the huge bg.

Gas 13 (Level 9 Federal Agent) at 8/20/2007 2:37:17 PM
Good point. But no matter what BG I have, first thing I do about pixelart is zoom in.

Blick (Level 6 Commander) at 8/20/2007 2:32:19 PM
I'd like the huge canvas around it if I were using a light background. It's understandable why it's there, to make the colors more visible.

Gas 13 (Level 9 Federal Agent) at 8/20/2007 1:45:45 PM
I like the ship and the background. Also that was the first thing I was thinking about when I read about the challenge.

The only thing I don't like is a huge canvas. It's senseless and it doesn't allow to zoom in. It's annoying.

ceddo (Level 6 Serial Killer) at 8/20/2007 1:25:20 PM
Oh, right! I forgot to mention that. The foreground was inspired by Larwick's Rust Mesa.
Thanks for the comments guys. :o)

@enzilah: I would give it a shot with you if I had the time, but I'm afraid that making a whole tileset of pieces of junk isn't very appealing to me ;)


EnsilZah (Level 1 Rookie) at 8/20/2007 12:52:51 PM
Nice, I bet I could make it into a working game in a few days if I had the right images.

Blueberry_pie (Level 7 General Manager) at 8/20/2007 12:21:04 PM
This is brilliant! Fantastic work, ceddo.
The background kind of reminds me of Larwick's Rust Mesa.

soda (Level 10 President) at 8/20/2007 11:37:43 AM
Awesome, those colors are great. 

ceddo (Level 6 Serial Killer) at 8/20/2007 11:21:30 AM
Thanks :)

Reo (Level 11 Sensei) at 8/20/2007 11:04:32 AM

Awesome love it loads!


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space, shooter, shoot, guns, helicopter game, helicopter, game, mockup, mock up, bomb, bombs, chopper, copter, sunset, twilight, clouds, cloud, ruins, scaffolding, scaffold, city, warfare, war, Mockup Frenzy #1: Minefields avatars, Mockup Frenzy #1: Minefields icons, Mockup Frenzy #1: Minefields pixel art, Mockup Frenzy #1: Minefields forum avatars, Mockup Frenzy #1: Minefields AOL Buddy Icons

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