I've been working on a Gameboy styled game recently and I've gorwn quite fond of the limited pallette and sprite size. I thought I'd throw another GoldenEye mockup together. I will make a GoldenEye fan game (eeeuuwww, fan games!) someday! I WILL!
UPDATE: Download the game here: http://perfectrun.net/index.php?id=pageget/goldeneye2d
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transparency counts. Solid objects (no trans) get to use all 4 visible shades, but sprites with transparency must use trans + 3 of their choice; you've got trans + 4 (=5). It's the most common mistake people make don't worry :P
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