Alien Planet Mockup

Alien Planet Mockup

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Pixel Art Details

Alien Planet Mockup



user
Title: Alien Planet Mockup
Pixel Artist: CsaR  (Level 1 Jukyu :: 433 points)
Posted: 9/13/2007 11:48
Palette: 11 colors
Statistics:  10 comments    0 faves    0 avatars

This is a mockup I have been working on. I tried reusing colors as much as I could, which is a first for me basicly. I believe I managed to keep the colorcount pretty low.
I also tried to make some kind of alien world and try to stay away from the usual green foliage.

Discussion

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user
CsaR (Level 1 Jukyu) @ 9/14/2007 01:35
Thanks for all your comments. It's fun to see that I atleast managed to do an interesting piece.
I definetely agree that it is kind of hard to read and distinguish stuff now that I have gotten some distance to the piece.
As for the colorpicking I'm still pretty new to that. I haven't really read much on saturation and how to pick an appropriate palette. Based on the comments I would say that should be my next step in improving :).

user
surt (Level 11 Godfather) @ 9/14/2007 01:14
Ow, too much saturation in the purples and reds.
Using the same colours for the background clouds and foreground leaves (?) makes it hard to distinguish between the two layers.

user
Fuzzyleaves (Level 5 Detective) @ 9/13/2007 15:12
the colors aren't right. It's too colorful, its like candy land was taken over by aliens. but i like the idea, and the characters are good.just the purple is blech!

user
Doomcreator0 (Level 5 Assistant Manager) @ 9/13/2007 15:04
I'm pretty sure he's on a quest to collect crystals and must kill monsters and perform tasks using Mana and has a limit for his stretchy arms. Though more detail is really necessary. The Mana looks like "HANA" and arms look like "ARHS" and power looks like "POHER"

user
Leoso (Level 1 Rookie) @ 9/13/2007 14:22
very very difficult to unterstand due to the small number of colours. I like it but i just dont get it

user
thesalus (Level 5 Detective) @ 9/13/2007 13:00
The problem I see from standardizing the palette across each layer is that each of the elements start to run together. It then begins to be difficult to differentiate between interactive elements and background.

aka the readability issues that Larwick mentioned.

user
Doomcreator0 (Level 5 Assistant Manager) @ 9/13/2007 12:55
You need more colors, you really need to put some more detail into the guy, interface, and background.

user
Larwick (Level 8 Regional Boss) @ 9/13/2007 12:49
restricting your palette on such a complicated looking mockup was probs not the best idea. everything's quite hard to read D: which is a shame, cus it looks pretty cool.

user
CsaR (Level 1 Jukyu) @ 9/13/2007 12:49
@Jalonso: Hehe, well I don't know if that is a good thing....
I might have mentioned that the dude has extendable arms.

@Larwick: Yeah it's a bit messy. I didn't plan of having that many thing going on at first.

user
jalonso (Level 11 Godfather) @ 9/13/2007 12:40
The wierdest mockup I've ever seen.

Related & Tags


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