Designed to fit the following specifications of a virtual console. - 256x224 - 512cols (9 bits) - 32x32px tiles, with 16cols per tile - 128 sprites with size from 2 to 256 pixels, in both width and height and with max 16cols incl transparancy
Most of my 'art' (well, mockups) is made according to those specifications.
Discussion
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The brown thing on the bottomleft is not clearly formed. Don't know what it is and is not as clear as the other enemies. The dark background is a bit simple. Love the rest!
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Love this lil' shmuckup!