Futuristic city background

Futuristic city background

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Pixel Art Details

Futuristic city background



user
Title: Futuristic city background
Pixel Artist: Shiru  (Level 6 SWAT :: 7481 points)
Posted: 11/27/2007 12:33
Palette: 16 colors
Statistics:  7 comments    8 faves    0 avatars

This level mock-up was made for homebrew 8-bit console game project, which was cancelled by some reasons. I'm actually more programmer than artist, and this picture was made to show project's artist how to draw tiled backgrounds (and also my skills).

16 colors, constructed from 315 8x8 tiles. Note that image is 3880 pixels wide, click to see whole image. Also note that it was made with limited number of tiles to fit into console video memory, because of this much of copy-paste was used and whole picture looks repetitive.

Discussion

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user
A.B. Lazer (Level 2 Flatfoot) @ 11/28/2007 02:59
Really it is a starting point - you either make full scenery like in mentioned Megaman X, or slowly entering the level with all it's details, like in Tokkyu Shirei Solbrain. Also remember that it all was drawn with all platform's memory constraints in mind. As for me - I was astounded when Shiru sent me this pic some time ago, only things I don't like very much are designs of monorail train's cockpit and dithering on foreground cyllindrical building.

user
dakael (Level 5 Killer Klown) @ 11/28/2007 01:30
Background on the left looks very empty. Too empty for me.

user
cure (Level 11 Godfather) @ 11/27/2007 19:24
The lack of balance makes me uneasy

user
Adarias (Level 11 Special Agent) @ 11/27/2007 18:36
yeah, that first level when zero saves your sorry ass.

this is pretty good, though i wouldn't mind a little more invention with the colors

user
greenraven (Level 2 Hired Gun) @ 11/27/2007 17:30
It reminds me a lot of Megaman X for the SNES.

user
Shiru (Level 6 SWAT) @ 11/27/2007 13:47

It was drawn with limited number of tiles to fit into console video memory. I'll add that note into description.


user
sputnik (Level 3 Sergeant) @ 11/27/2007 13:43
I like it, though you should make the cityscape in the bg a bit more unique, rather than just copy and paste.

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