Cerberus! it bites, barks, nibbles, idles and hypermodes! :: Pixel Art Detail

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Cerberus! it bites, barks, nibbles, idles and hypermodes!

Cerberus! it bites, barks, nibbles, idles and hypermodes!


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Title: Cerberus! it bites, barks, nibbles, idles and hypermodes!
Pixel Artist: Squirrelsquid  (Level 4 Mercenary :: 2532 points)
Posted: 1/4/2008 8:26:27 PM
Frames: 63
Statistics: 15 comments :: 7 favorites :: 0 avatars

finaly animated the first animation for this little sucker. lot's of more to come.
still missing an energy shield, will add that in the next couple o days.

EDIT: fixed the framerate
EDIT2: added one additional attack: a biting attack... still missing the glow, will follow.
huge update on this one!
now in there: Biting, Hypermode, "barking", nibbling and idling... still a few to do

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FrankieSmileShow (Level 6 Manager) at 1/9/2008 6:08:30 PM
Very nice anim, all smooth, wiggly and wobbly like I love em!

MashPotato (Level 6 Made) at 1/7/2008 5:34:37 PM
This reminds me of a hyperactive mouse on coffee   Fabulous work!

BlackDragon (Level 10 Lieutenant General) at 1/7/2008 8:11:05 AM

This game keeps getting stranger lol

Nice update :D


schrumpfkopf (Level 1 Depressed) at 1/6/2008 1:15:16 AM
heh love the "bite" good job

Squirrelsquid (Level 4 Mercenary) at 1/5/2008 10:18:57 PM
you will replentish your hypermode energy, and you will be able to nibble enemy shots as well

surt (Level 10 Maniac) at 1/5/2008 10:09:25 PM
Sweet! Will eating enemies be replenishing hit points?
It'd be nice if the whole ship lunged forward with the bite.

greenraven (Level 5 Killer Klown) at 1/5/2008 10:01:44 PM
I like the new update.

Squirrelsquid (Level 4 Mercenary) at 1/5/2008 6:34:18 PM
I'm using imageready... changed the framerate to 0,01 seconds per frame... works fine in inrfanview... here it doesn't :/

EDIT: woah it worked.. 0,03... I'll set it at 0,05

EDIT2: final edit... framespeed 0,04... gaah I hate comenting in my own gallery like that >_<
anyway, fixed

Womped (Level 3 Hatchet Man) at 1/5/2008 5:49:10 PM
I think I know what's wrong with the animation, SquirrelSquid. The minimum frame time for gif animations in Firefox is way faster then this, so I opened it up in GG, and it's got a frame time of 0, so I think the browser sets a default time that's something like 1/10 of a second (Since otherwise it wouldn't be able to display it).
What program are you saving it in?

DJD (Level 4 Button Man) at 1/5/2008 11:34:23 AM
This ship is awesome, it's like he's laughing maniacally.

Squirrelsquid (Level 4 Mercenary) at 1/5/2008 10:39:39 AM
yea you'e right, one frame does seem funny... will fix that soon

jalonso (Level 11 Godfather) at 1/5/2008 8:08:23 AM
Something about that little 'jump' the side balls with the tails do isn't right.

Squirrelsquid (Level 4 Mercenary) at 1/4/2008 9:54:36 PM
yea, you'r right about that... problem is, that this is the maximum fps somehow... dunno why it's so slow :/ ingame, it will be a lot faster and thus snappier.

Womped (Level 3 Hatchet Man) at 1/4/2008 9:51:53 PM
Good as always, but seems less snappy then the previous anims?

funcravers (Level 2 Hired Gun) at 1/4/2008 8:54:33 PM
Nice anim. It's a nice piece overall but I fall in love with the larger stuff. lol.

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